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Post by alienhulk2099 on Feb 13, 2008 19:27:49 GMT -5
Hi guys. Let me know if I mess up. Name: Tristegotops Height: 80 feet Length: 250 feet Weight: 70000 tons Running Speed: 300 mph Swimming Speed: 40 mph Origin: Nevada Type: Natural Description: Head and body of a triceratops, fins and tail of a stegosaurus. Head shield has alot of smaller horns. Light brown body and yellow reptilian eyes. Feet are flat like a triceratops. Fins are black and the spikes on the tail are white. Attacks:Horns- Tristegotops has horns capable of piercing just about anything. These horns can tear through titanium and granite like wet toilet paper. Spiked Tail- Tristegotops has large spiked tails. This tail can easily fling sixty thousand ton objects. Razor Fins- The fins on Tristegotops's back are razor sharp, capable of deeply cutting even the thickest armor. Beak- Tristegotops's beak can pierce just about anything with over ten thousand tons of pressure per bite. Powers:Adaption- Tristegotops can adapt to any environment no matter how toxic or barren. Electrical Conduction- Tristegotops can become more powerful by absorbing electricity. Body Flashes- Tristegotops can create flashes of light from his body to blind enemies. Anti Field Pulse- Tristegotops can emit a pulse from his body strong enough to neutralize force fields and anti matter fields for up to ten seconds.
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Post by alienhulk2099 on Feb 13, 2008 19:42:56 GMT -5
Name: Chainborg
Height: 200 feet Weight: 3000 tons Running Speed: 100 mph Origin: Washington DC Type: Man Made
Description: Silver sleek robot with two claws coming from the shoulders and hypes. Four claws on each side of the torso. Two gatling guns and a knife for the left arm. Abdomin has a tatto of the US flag. Right arm is a chainsaw. Head is a square box with a four shot minigun. Chest has three red orbs for eyes.
Attacks: Chainsaw- Chainborg's right arm is a chainsaw equal in power to that of Gigan FW version 2. Chained Hook Claws- Chainborg has hook-like claws (two on each hip, two on each shoulder, and four on each side of his torso) that can impale enemies and retract. One chain can drag opponents the size of Biollante under a minute and have a 9000 foot extentsion. Gatling Guns- Chainborg's left arm has two gatling guns. These gatling guns can regenerate ammunition over time, making them functional for an unlimitd amount of time. Miniguns- Chainborg has a four shot minigun in his head and two on his chest. These miniguns regenerate ammunition faster than the gatling guns, but aren't as powerful.
Powers: Armor- Chainborg's armor is extremely thick, capable of withstanding multiple MOABs without flinching. Enemy Scan- Chainborg can analyze his enemies with the three red orbs near the top of his torso. These will give him his enemy's speed, height, weight, length, powers, and weaknesses.
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Post by alienhulk2099 on Feb 14, 2008 18:49:03 GMT -5
Name: Sharkosaurus
Length: 300 feet Weight: 65000 tons Swimming Speed: 200 knots Running Speed: 100 mph Burrowing Speed: 30 mph Origin: Pacific Trenches Type: Ancient
Description: A great white with reptilian spines on the back with humanoid arms and feet. Four fingers on each hand, three toes on each foot, and both of them have full sets of claws. Has six gills and green reptilian eyes.
Attacks: Claws- Sharkosaurus's fingers and toes are essentially giant claws. Each of these is equal in power to King Caeser Showa's rock crown. Teeth- Sharkosaurus's main weapon is his teeth. These teeth are stronger than diamond and can easily pierce armor like that of Armor Mothra's. Body Ball- Sharkosaurus can curl himaelf into a ball-like form and take down his enemies much like Millennium Anguirus. Tail- Sharkosaurus's tail is an excellent clubbing weapon that can easily slam most enemies to the ground. This tail can also disrupt nerves and circuitry on whatever it hits.
Powers: Adaption- Sharkosaurus can survive on land and sea. Jumping- Sharkosaurus can leap up to 1000 feet. Sticky Skin- Sharkosaurus's skin was desgined to absorb small ocean animals using his skin. This allows his enemies to stick to his upon physical contact. However, it is very easy for larger enemies to escape. Burrowing- Sharkosaurus can burrow through not only soil, but also structures such as buildings and streets.
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Post by alienhulk2099 on Feb 15, 2008 17:40:29 GMT -5
Name: Terroroid
Height: 300 feet Length: 400 feet Weight: 900000 tons Running Speed: 30 mph Origin: Space Type: Alien
Description: Two tails, three toes on each of the four feet, small legs, large body, spines along the back, and three long necks. Heads have a space between the back of the lower jaw and neck, two bony horns going back with a black eye on each one. Skin is red with brown tint, nearly identical to Creatacious KG and Orochi Heisei.
Attacks: Cosmic Bolts- Terroroid can launch bolts of cosmic energy from his mouths. Each bolt has enough power to knock down most kaiju. High Frequency Tongues- Each of Terroroid's tongues can extend up to 3000 feet and can be used at a high frequency that allows them to cut just about anything. Body Pulse- Terroroid can release a pulse of cosmic radiation from his body. These pulses are strong enough to blow mountains to pieces, but can only be used once every minute.
Powers: Weather Manipulation- Terroroid can manipulate the atmosphere to control weather in order to help him in combat if need be. Scale Armor- Terroroid has extremely thick armor that makes him extremely resistant to temperatures, acid, radiation, sound, energy, and electricity. Immune System- Terroroid has an extremely advanced immune system that makes him immune to any bacteria, viruses, poisons, venoms, protists, gases, and fungus that penetrates his body. Dimensional Manipulation- Terroroid can manipulate dimensions incase he is ever trapped somewhere and can not escape through normal means. Enhanced Senses- Terroroid has highly advanced senses that can detect even the smallest life forms withina one mile radius.
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Post by alienhulk2099 on Feb 18, 2008 13:10:27 GMT -5
Name: Centithon
Length: 350 feet Height: 25 feet Weight: 10000 tons Crawling Speed: 400 mph Burrowing Speed: 200 mph Origin: Chernobyl Type: Mutant
Description: Centipede body, four eyes, large fang-like mandibles, and large anntenae. Red exoskeleton and orange legs. Eyes are similair to that of a reptile.
Attacks: Mandibles- Centithon has large mandibles that can easily crush opponents. These mandibles also have a highly advanced neurotoxin that can severely numb enemies. Coiling- Centithon can easily coil his enemies like a snake. Razor Sharp Legs- Centithon's legs are sharp enough to penetrate fifteen foot thick armor with little trouble. Acidic Gas- Centithon can release gas from his mouth that can melt most man made objects, but the effects on other monsters are rather weak.
Powers: Enhanced Senses- Centithon's senses are highly advanced, especially his eyes which have different modes to see his enemies. These senses, while very powerful, are also extremely resiliant, making it extremely difficult for him to go blind, deaf, or paralysis. Beam Reflect- Centithon's eyes are capable of reflecting all but the strongest beam attacks.
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Post by Omegarex24 on Feb 18, 2008 13:14:00 GMT -5
Ok, seriously dude, you need to put a lot more effort into the descriptions of your monsters.
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Post by Inferno Rodan on Feb 18, 2008 13:17:54 GMT -5
Ok, seriously dude, you need to put a lot more effort into the descriptions of your monsters. That, and the whole "Centithon can release gas from his mouth that can literaly melt entire cities with a minute" thing is just a tad excessive. And by "just a tad" I mean "very".
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Post by alienhulk2099 on Feb 18, 2008 13:28:31 GMT -5
Acid I'll tone down. As for descriptions, they seem normal compared to other descripts I've seen here. Tristegotops I can understand, but I really can't give much more with Centithon.......... or the others for that matter.
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Post by alienhulk2099 on Feb 19, 2008 17:06:50 GMT -5
This next guy is a monster from another fictional reality unrelated to this one. I thought to myself "Eh, why not" and did some modifications and *REALLY* toned him down tripled his size, strip him of pyrokenesis, and made him alot slower.
Name: Protovaljrog
Height: 300 feet Weight: 100000 tons Running Speed: 100 mph Swimming Speed: 10 knots Origin: Heavan Type: Mystical
Description: *Takes deep breath* Color- All white except with green reptilian eyes. Head- Similar to Oil Drinker's from ultraman Taroh except the nose and head horns (I call 'em cones) are larger all around. Inbetween the cones are three orange/light brown snake tentacles that are identical to Graboid tentacles. Mouth- Nearly identical to that of a blue shark's. Neck- Shark dorsal fin on back. Torso- Really plan pale white. Arms- (He has four) Shoulder and elbow joints have toothy mouths like a giant leech, their skin is red, and when stretched out there are spikes around their bodies. Hands- Right upper hand is a pick axe, right lower hand is a four fingered metal claw, left upper hand is a chainsaw with three hooks on each side, and lower left hand has a mace with a four clawed harpoon at the very end. Tail- Like that of a xenomorph's, although slightly shorter by comparison. Legs- Same as arms (although he's bipedaled). Feet are identical to that of a velociraptor.
Attacks: Head Cones- The nose and scalp cones on Protovaljrog's head are razor shark and can pierce and hack just about any material. Snake Tentacles- The tentacles between Protovaljrog's head cones are three snake-like tentacles that can bite enemies. These tentacles are sixty feet long each, but can stretch up to four hundred feet. Gas Tentacles- Protovaljrog's joints are red toothy tentacles that can emit gas from their teeth and grab enemies as far away as seven thousand feet. The gas can range from normal tear gas to acidic that can easily dissolve armor. Pick Axe Hand- Protovaljrog's right upper hand is a giant pick axe that can penetrate all but the thickest armor with one swing. Claw Hand- Protovaljrog's right lower hand is a giant claw that can spin around at high speeds like a propellor and grab objects. While closed this claw works identically to GaoGaiGar's Broken Magnum. Chainsaw Hand- Protovaljrog's left upper hand is a chainsaw that can easily cut through diamond. This chainsaw can be assisted with six chained hooks that can drag in objects over two million tons from half a mile away. Mace Hand- Protovaljrog's left lower hand is a powerful mace. At the end of it is a harpoon that can extend up to a mile away and is ten times stronger than his chained hooks. Claw Toes- Protovaljrog's toes have large velociraptor claws that are just as sharp as his head cones.
Powers: Telepathic Communication- Protovaljrog can communicate with even the simpilest individuals telepathically. Refelctive Dorsal Fin- The shark fin on the back of Protovaljrog's neck can reflect just about any energy, temperature, electrical, sound wave based attack. Jumping- Protovaljrog can leap thousands of feet per jump. Armor- Protovaljrog's armor is extremely thick, capable of withstanding highly corrosive acid with very little, if any, damage. Human Form- Protovaljrog can revert to a human form to communicate with humans. Retractability- Protovaljrog can retract and unsheath his body parts at will. Arm Morph- Protovaljrog can combine the arms on his sides to have arms like that of a human. His joints will remain the same.
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Post by alienhulk2099 on Feb 20, 2008 17:38:31 GMT -5
Name: Aljubell
Height: 350 feet Weight: 400000 tons Running Speed: 800 mph Burrowing Speed: 400 mph Rolling Speed: Mach 2 Swimming Speed: 300 knots Origin: Earth Type: Unknown (presumed Ancient or Alien)
Description: Color- Mostly green with dark shade, joints and connections to joints are silver. Similar to Bulkhead from Transformers Animated. Head- Round sphere with four long red eyes in front. Top two are normal, bottom two are basically reflections. Giant black Greek Cross seperates all four eyes. Sides of head to shoulder ends have sixteen shot missile launcher boxes Torso- Green with two columns of three miniguns within the chest. Back has three columns with eight stinger missiles each. One hunred foot tall silver ax grafted into chest. Arms- Minigun sphere shoulders and knees, small gun towers attached to shoulders. Hands are five finger-like claws. Wrists have a barrel port. Legs- Same as arms except without the gun towers or barrel ports. Feet are like that of a warrior from Bionicle except with three verticle spikes at the tops of each one.
Attacks: Miniguns- Aljubell has sixteen miniguns on his body. Six of the torso, two for shoulders, two for elbows, two for hips, two for knees, and two for ankles. Box Lasers- Aljubell has thirty two laser shots that can release beams over five thousand degrees Celsius. Fire Balls- From his barrel ports Aljubell can launch fire balls. Each one can destroy a building in one shot and can knock down most monsters. Stinger Missiles- Aljubell can release up to twenty four homing missiles from his back. These were design to penetrate enemy armor and break it by exploding. Torpedoes- Aljubell can fire aerial torpedoes from the gun towers from his shoulders. These are equal in power to his fire balls. Freeze Beam- Aljubell's upper right eye can release a mist-like beam that is two hundred degrees below Farenheit. Sound Beam- Aljubell's lower right eye can release a beam of sound. Roughly equal to Heisei KG's gravity beams in terms of power. Explosive Beam- Aljubell's upper left eye can release a rainbow colored beam. Roughly equal to Space Godzilla's corona beam in terms of power. Heat Beam- Aljubell's lower left eye can release a beam that is ten thousand degrees Celsius. Silverion Ax- Aljubell can release the ax from his torso to attack enemies at close range. While it's only used for combat this hammer is next to indestructable and can be set into a high frequency mode like the elbow blades of a Guyver unit. While not effective on organisms the ax can cause tremendous damage to robots and inanimas (like Agamo, Magmo, and Kineticlops from War of the Monsters. Yes demons also count.)
Powers: Ball Form- Aljubell can retract himself into a bronze ball. Armor- Aljubell has extremely thick armor that not only gives him protection from most projectiles, but a special chemical makes his immune to dimensional and fusion based attacks. This armor can also survive the gravity of even a black hole for a short period of time. Analyze- Aljubell can analyze his enemies. Ammunition Regeneration- Aljubell can regenerate his ammunition, making his supply unlimited. Ammunition Alteration- Aljubell can alter his ammunition into different modes: Fire, ice, electricity, sound, acid, venom, energy, radiation, plant life, and even viral diseases.
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Post by alienhulk2099 on Mar 12, 2008 16:44:28 GMT -5
Name: Dimensional Fragment
Height: 300 feet Weight: 10000 tons Running Speed: 50 mph Origin: United Kingdom Type: Unknown
Description: Head- Wide (like 50 feet across) with gills on each side, humanoid eye in the center just above the hammerhead shark mouth, a white drill-like horn on the top of the head, side tops have stalks with bigger humanoid eyes, except for eyes the skin is bmupy and pink. Torso- Color and texture is identical to head, abs are white, has a six pack. Right Arm- Arm itself is white and crab claw at the end is brown. Entire arm is like Sadorah's. Left Arm- Like an octopus tentacle, nonsuction side is same as skin on head and torso except is purple, same side has bony spikes of a yellowish brown color. Tail- Same as left arm without suction cups and a fourth of the length. Legs- Same skin as most of the body except it's white, covers all but feet and knees which have circles around the caps, has two black clawed toes for each foot.
Powers: Eye Beam- Dimensional Fragment can release an eye beam from his center eye. This attack was designed to blow chunks of thick armor in one hit. Extending Claw- Dimensional Fragment's right arm is an extending claw that can reach enemies as far as into orbit. Tentacle Wrap- Dimensional Fragment's left arm is an octopus tentacle designed to hold and restrict all but the strongest of creatures. Light Rays- From his bigger stalk eyes Dimensional Fragment can release rays that are over twelve thousand degrees Clesius. Shockwaves- Dimensional Fragment can release shockwaves from his body. These shockwave can range from knocking down small life forms to equalling if not exceeding Akasa's.
Abilities: Nonconverntional Manipulation- Dimensional Fragment can manipulate abilities that are not of conventional means such as sound, gravity, dimensional, or temperature based attacks. Self Immunity- Incase one of his attacks is used on him Dimensional Fragment is immune to his own attacks and those he can and does manipulate. Acid Strength- Dimensional Fragment can increase his stength by absorbing acids. Skin Force Field- Dimensional Fragment can create a small force field around his skin that can protect him for up to five seconds per minute.
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Post by alienhulk2099 on May 6, 2008 21:54:41 GMT -5
I made a freaking zoid! If you guys are wondering about histories and why this is about 2409, I'm trying to think of a fic that ties it all together and the year is 2409. Haven't thought it through yet. Anywho, I made a zoid. Man I wanna get into this franchise. Name: Xeno-Zoid Height: 400 Feet Tail Length: 300 Feet Weight: 30, 000 Tons Trend Speed: 60 MPH Swimming Speed: 100 Knots Burrowing Speed: 50 MPH Flight Speed: Mach 3 Origin: Earth Type: Unknown (presumed ancient or alien like Aljubell) Description: Entire structure is built like a xenomorph. The top of the head has a long dome with one vertical stripe and a bunch of horizontal stripes. Nose has four large cannons. Body is covered in turrets and guns (see attacks for details). Back of the head contains dozens of dredlocks like a PredAlien. Torso is identical to Showa Gigan's. Six fingers per hand which look like drills. Each foot has two large cannon toes. Tail is like a xenomorph's except with rigid spines and turrets at the upper and lower bases of the blade. The back has three rows of spikes with the middle set being the largest. Mostly black with some red thrown in. Attacks:Drill Fingers- Xeno-Zoid has large drills for all twelve of his fingers. While these are decent melee weapons they are primarily used for burrowing. Chest Buzzsaw- Xeno-Zoid has a buzzsaw on his chest that can cut through multi-layered synthetic diamond. Quadrupal 130 MM Nose Cannons- Xeno-Zoid has four 130MM cannons on his nose. Tail Missiles- Xeno-Zoid's rigid spines are actually hundreds of cluster missiles used like a rain of deadly spears. Taser Turrets- Xeno-Zoid has two dual electrical guns on both of his arms. Hypersonic Siren- From the dome on his head Xeno-Zoid can emit a powerful siren designed to stun enemies and disrupt electrical communication. This can also make robotic enemies hard to tell friend from foe. 60 MM Turrets- Xeno-Zoid has dual rotatable turrets on his body: One below the chi, one on each foot, one on each foreleg, and one on the upper and lower bases of the blade of the tail. 80 MM Toe Guns- Each of Xeno-Zoid's four toes are 80 MM guns. Flamethrowers- Xeno-Zoid has a flamethrower located on each knee and underneath each wrist. Dredlock Missiles- Xeno-Zoid's dredlocks are dozens of homing missiles each capable of destroying a city block. Xeno-Saurers- Within the back spines of Xeno-Zoid are hundreds of little zoids called Xeno-Saurers. Five feet high and fifty feet long these carnotaurus-like zoids can run at 90 MPH equipped with acid hammers and sharp tails. Commander versions have 70MM dual sniper rifles on their backs and have a sickle in each hand. Powers:Trends- While Xeno-Zoid usually walks he can at anytime use trends to help him move faster. Holograms- Xeno-Zoid can create holograms of himself to confuse enemies. Sensor Jammer- Xeno-Zoid has a highly advanced jamming system that makes him immune to RADAR and SONAR. This also makes it very difficult for satellite photos to take his picture. EMP Absorbing Force Field- Xeno-Zoid can create a skin tight force field capable of absorbing EMPs to make himself stronger and can deflect projectiles and beams. Anti Acid Coating- Xeno-Zoid's armor has special coating that makes him immune to acid.
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Post by Inferno Rodan on May 8, 2008 11:58:12 GMT -5
...Are you on crack? Three MILLION tons? No way am I allowing something so ridiculous to pass. And even then, its various speeds are far too great.
Most of your kaiju have the latter problem, frankly. I've kinda turned a blind eye to it up until this point, but now I'm gonna start cracking down. Tone them down.
And btw, the word is "tread", not "trend".
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