|
Post by yaburu on Oct 20, 2008 13:13:42 GMT -5
Race
Name: Bartosian
Basic Height: 8’2” (males) 5’4” (females) Basic Length:N/A Basic Mass: 620 lbs. (males) 135 lbs. (females)
Basic Description:
Men usually go shirtless, even in public, and have a rather thick coat of body hair. Their entire heads, however, are kept hairless, and are decorated with tattoos, one for every major victory or event in the male’s life.
Females have developed into softer, curvier beings. The average breast size for a Bartosian woman, put in Earth terms, is a 40 DD, and hips are usually wide to accommodate childbirth. Hair is usually kept long, and is white (this is standard color for all Bartosians, the male’s body hair is white, and if they let the hair on their heads grow out, it’d be white as well).
History:
Bartosians, as evidenced by their statistics, have developed in rather extreme directions. On many other worlds, one sex tends to start out dominant, with the other sex often having limited rights and generally being seen as “lower” then the dominant sex. As generations pass and society develops, the weaker sex fights for its rights in the society, more often then not eventually taking a place right next to the dominant sex.
Not so with the Bartosians. Bartosian women and men have always been happy with their places in society, and therefore, their physical development over the generations has reflected this. Men have continued to emphasize power and strength, and have therefore developed into physical monsters, made even stronger by their planet’s heavy gravity, twice that of Earth.
Unlike many other cultures, Bartosian women never had to fight for equality in society. It was simply given to them. Many think that this is the key to the Bartosians developing the way they have. Women were never put down or viewed as a lower class, and therefore never rebelled against the norm. The only aspect of Bartosian society where women are generally not a factor is the military. Though this has more to do with men being physically much better suited for combat then women.
In terms of a “supreme position of power” like a King or President, Bartosians do have one, but his or her duty is more to simply make sure the other sects of Bartosian rule stays in line then actually do anything major.
Bartosian society is broken down into multiple territories, each with a Ruler. A Ruler’s job is nothing more then keeping tabs on the Commanders of the cities that are in his or her territory, much like the Supreme Ruler’s job is to keep tabs on them. Really, it’s the city’s Commanders that run Bartosian society.
Religion is an odd thing. Bartosians have none. They simply never developed any kind of spiritual or religious beliefs. They believe that when you die, you simply cease to exist. Nor do they have any ceremonial burial. When a Bartosian dies, he or she is cremated and his or her ashes are simply disposed of.
|
|
|
Post by yaburu on Oct 22, 2008 13:31:49 GMT -5
Home World
Name: Bartos Terrain: Bartos’ overall terrain is very green. Unspoiled, it’s a gorgeous planet that far exceeds even Earth’s natural beauty. However, the Bartosians spoiled much of the pristine beauty of the planet just from expanding their population. Despite their love of technology, Bartosians take great pains to cultivate and preserve what’s left of their planet’s natural habitat, and once they gained the ability to colonize outside the boundaries of their planet, they quickly did so, and were able to restore much of Bartos’ former glory.
Weather-wise, Bartos is extremely warm compared to other planets, with an average planet temperature of around 100 degrees F or so. This accounts for Bartosian’s higher body temperature and love of heat. Oxygen levels are also higher, and this, combined with the heat and frequent rain, creates Bartos’ lush green landscapes.
Capital: While Bartos has no official “Capital,” the city of Gree-Garun is widely considered to be the closest thing. It’s the Bartosian’s largest city, housing over a billion Bartosians, and is the center of much of Bartos’ trade, not to mention it’s where the Supreme Ruler resides, whoever he or she may be at the time.
Gree-Garun is in many ways the pinnacle of Bartosian society and a beacon of their technological achievements.
Capital History: Gree-Garun was founded 8,400 years ago, and was one of the first colonized cities on Bartos. The name is from an old tongue not spoken anymore, but translates to “Sanctuary (Garun) of Great Heroes (Gree).”
It’s said that it got this name because it started out as simply a small gathering of medics who would take care of great warriors while their wounds healed before going off the battle again to fight in a great war that was taking place at the time. From there, many of the warriors settled permanently at the location, and eventually built a town that went on to grow into Bartos’ largest city.
|
|
|
Post by yaburu on Oct 23, 2008 0:38:18 GMT -5
Character:
Name: Great Commander Dore-Ay
Height: 8’11” Length:N/A Mass: 678 Lbs.
Description: Like all Bartosian males, Dore-Ay’s head and face are hairless, and his entire skull and about half of his face are covered with symbols, marking his victories. He goes without shirt, like his other male counterparts, and of course is covered with white body hair.
His strong jaw line and piercing black eyes is his most prominent feature facially, while his back shows a massive burn scar that runs diagonally from his right shoulder all the way to the small of his back. Other then this, his entire body is a wall of solid muscle, like other Bartosian males, only…more. Lots more.
He wears golden-trimmed pants, which denote his rank and make him easily identifiable, as no other Bartosian male on the entire planet can wear the color gold under punishment of death.
History: Even by Bartosian standards, Dore-Ay is huge, and his physically imposing presence, combined with keen tactical mind and multiple military victories, allowed him to claim the highest position of authority in the Bartosian Military. Among the soldiers, he’s viewed as almost a deity. Among the general populace, he’s a planet-wide hero, incapable of fault.
Other military commanders might be tempted to use this unwavering loyalty to further his own ends, but Dore-Ay seems to come from more honorable stock. He’s extremely happy in his current position, and seeks not outright obedience from the populace. It’s his goal to grab hold of the planet known as Earth and use it to further the Bartosian’s already growing empire.
Personality-wise, he lacks the outright cruelty and angry outbursts of many other military commanders from other races. He’s a rather quiet, solitary man, who can say more with one quick look to a subordinate then most military commanders can communicate with an entire maniacal rant.
|
|
|
Post by yaburu on Oct 23, 2008 11:40:27 GMT -5
StarshipName: Kay-Un Risa (roughly translated: Legendary Chariot of the Brave) Description: Defenses:Rail guns: This ship is equipped with multiple rail guns that fire “bullets” out at high speeds at enemy ships. With over 20 on each side of the ship, these gun’s relatively low damage yield is nullified by it’s numbers. Shields: Armada’s own personal shields are adapted for the Bartosian ship. They fluctuate just like his do, every two minutes, protecting first from energy weapons, then from physical, and then reducing both by 50%. Gravity driver: A cannon located on the front of the ship fires an energy blast of manipulated gravity at the enemy, screwing with the gravity on the ship, either eliminating it altogether, making it extremely hard for the crew of the enemy ship to control it and continue battle, or increasing it many times, making it almost impossible for the crew to move and achieving the same effect. They can also use this weapon to damage the ship itself, crushing its hull. Piercer: A cannon that's based on the same technology as Giga-Lon's Drill Beam, only amplified. It concentrates energy on one single point, and drills its way through the target.
|
|
|
Post by yaburu on Oct 23, 2008 13:01:47 GMT -5
Kaiju/Mech
Name: Armada
Height: 110 meters Length: same Mass: 109,000
Description:
The robot Armada is a quadruped, but has an upper body like that of a biped. His four legs are spider-like in nature. The upper body is fully rotatable, and he sports four arms instead of two.
Attacks:
Eye Blast: Shoots a beam out of his visor exactly like Gigan's cluster shot, but with a significant increase in force and overall damage.
Machine Gun Laser: Armada is outfitted with four guns on his head, two on one side, two on the other, which fire in rapid succession. The actual power of the energy blasts are moderate, but it's rate of one shot every .4 seconds makes up for this. He can keep up a prolonged blast of 7 seconds before it starts to overheat and needs to be shut down
Gattling Gun: His lower right arm is actually a gattling gun (not unlike the Gundam "Heavy Arms"), made for taking down large targets like cities and kaiju. It fires at a rate of 50 bullets a second, and the bullets themselves are about as big as a car. He's armed with 2000 bullets, or enough for 40 seconds of continuous fire.
Energy cannon: The lower left arm is actually an energy cannon. This cannon's power is roughly equivalent to 1.4X Heisei Godzilla's beam.
Arm Shock Blades: Both upper arms have blades sheathed within them that can be unleashed for stabbing and slashing attacks. They’re also outfitted with shock cables that release powerful electrical charges upon contact with their target.
Powers:
Shields: Armada is equipped with three forms of energy shields. The first type is for specifically blocking energy attacks. This shield does not stop physical attacks. The second is the opposite, blocking all ballistic and physical assaults. The third is a compromise of the first two. It works on all attacks, both energy and physical, but doesn't stop the attack outright, rather it softens it, taking much of the brunt of an attack and sparing Armada damage. These shields switch at predetermined intervals, equivalent to 6 posts during arena fights.
Gravity alteration: A generator within him allows him to alter his gravity field, letting him take flight, or making him so dense and heavy that it’s nearly impossible to move him or pick him up.
History: Armada was the first mech built by the Bartosians for specific use in the games. Constant upgrades as time has gone on has kept him on the cutting edge of technology and kept him competitive.
|
|
|
Post by yaburu on Oct 23, 2008 13:02:25 GMT -5
Kaiju/MechName: Yeelar Height: 120 meters Length: same Mass: 111,000 tons Description:Attacks: Machine gun lasers: Like Armada, Yeelar has four laser cannons mounted on his head, two on either side, that fire laser shots. The designers tweaked Yeelar’s a little, and his guns fire slightly stronger blasts at a rate of one shot every .6 seconds. Yeelar’s guns can keep the shooting up for a full 10 seconds before needing to cool down. Eye beam: Instead of the cluster shot given to Armada, Yeelar has a red laser blast packing the punch of Cyclops’ beam from the X-men movie, scaled to kaiju size of course. Quantum cannons: His hands retract into his forearms, and they become large cannons capable of firing Quantum energy blasts. These serve as his primary energy weapons and pack tremendous power. Missile packs: He has a total of four missile launchers, one in each of his legs, and two in his back. Each can fire independently or simultaneously waves of five missiles. These missiles are comparable in power to the Full Metal Missiles Wing slash: He is only capable of this attack in robot mode. The wings on his back come out and are heated to several thousand degrees F. They can only tolerate this heat for a few seconds, but a few is all he needs to make a slashing attack at the enemy. Powers:Transform: Yeelar is capable of transforming into a massive jet. Primarily used for interstellar travel, he can also use this form to fly at speeds of up to mach 4 while on a planet. While in this form, all his arsenal of weapons is still available to him, but because of the angles his various body parts take on to form the jet, aiming is a bit of a chore. Flight: His feet are used as the propulsion when he’s in jet mode, and can be used to propel him in robot mode as well. However, due to the aerodynamics differences of his robot and jet modes, he can only fly at about mach 2 in robot mode. History: With Armada bringing glory to the Bartosian empire in the games, another robot was commissioned to be built. Yeelar, an old Bartosian name for the Ultimate Warrior, was the result. While resembling Armada quite a bit from the waist up, he sports only two legs instead of four spidery ones. His ability to transform into a jet also separates him from his “brother.”
|
|
|
Post by yaburu on Oct 23, 2008 13:02:49 GMT -5
Kaiju/MechName: Bigor Height: 120 Meters Length: same Mass: 90,000 tons Description: (credit to gyaos) Attacks: You have up to five attacks. Give descriptions to each. Heat blast: Bigor lets out a powerful blast of heat from his maw. This blast varies in strength and is dependent on being charged up to attain power. It’s strength also varies depending on how much energy Bigor has absorbed at the time. At it’s strongest; the beam is about 1000 degrees C. This would require Bigor to charge up for about 10 seconds and be at his strongest. The impact of the beam at that level would knock back many kaiju for hundreds of yards. At it’s weakest, with no charge and from a Bigor with little energy left; the beam is only about 1000 degrees F. The impact is enough to knock over a freight train, but not do much else. Ice Blast: Same rules apply to the ice beam. At it’s strongest; the beam is at –459 degrees F, or Absolute Zero. At it’s weakest; it’s 35 degrees F. Crest slash: The serrated edges on the crests adorning Bigor’s forearms can cleave and shred almost anything. They’re also unbreakable, and can shield him from most attacks. Considering how physically powerful Bigor is, his crests are capable of catastrophic damage if used correctly. Bite: Three factors make Bigor’s bite one of his deadliest weapons. First, he posses double rows of serrated teeth, perfect for tearing flesh. His teeth are also made from the same substance as his crests making them just as indestructible. Second, is his jaw strength. The muscles in his jaw are some of the densest in his body, making his biting strength lethal. Finally, the serpentine design of his head lets him strike with the speed of a cobra. Powers:Increased strength: His raw power is incredible. When his internal battery is charged up and at it’s max, then it’s possible there isn’t a kaiju in existence that can match him in terms of raw muscle. Even at half strength, he’s still possesses great power. Skin temperature: When Bigor charges up either of his beams, his skin gets very hot/cold, and kaiju holding him will feel the effects Immunity to/absorption of heat and cold: Bigor converts heat and cold into energy, thus, attacks that are based on heat and cold have far less effect on him, because any source of heat or cold he comes into contact with is absorbed. Immortality: Not in the classic sense, Bigor can indeed be killed. But he never stays dead. The cells in his body will heal any wounds he has and bring him back to life. This will be done quickly if he’s in an area permeated by high or low temperature. Only if every cell in his body is vaporized will he ever truly die. History: Bigor is considered the Bartosian’s most powerful fighter in the games. For years, Armada and Yeelar were the Bartosian’s pride and joy, powerful fighters who won them many victories in the games. But then, one day, a monster burst forth from the ground, and made rather short work of both Armada and Yeelar. Rather then try to kill this new creature, the Bartosians studied it, and learned it had amazing abilities. It was the military commander Dore-Ay who made the first attempt to communicate with the monster, and discovered it had limited intellect, enough to distinguish friend and foe. From there, the Bartosians took care of Bigor, so called from an old Bartosian name meaning “giant warrior” and entered him into the games, where he quickly made a name for himself as an incredibly powerful kaiju.
|
|
|
Post by yaburu on Oct 24, 2008 10:30:56 GMT -5
Name: Terra-Ann
Height: 102 Meters Length: 135 Meters Mass: 65,000 Tons
Description Many key differences exist between Terra-Ann and her predecessor, Giga-Ann. We’ll start at the top. First, there’s hook-like appendage on top of the head. This has now become elongated and sharper, and can be used as a rather effective stabbing weapon. The visor now wraps all the way around the head, effectively giving Terra-Ann complete 360 degree vision, as well as letting her attack in any direction with her eye attacks.
Not to much has changed with the mouth, other then it looks less cyborgian now, as it no longer has the two appendages to the side, and the beak is filled with small, sharp teeth. Her armor has been given an excellent upgrade, and looks quite a bit like GFW Gigan’s, only the color is much deeper, and the plates very clearly overlap each other. The arms are different as well, specifically, the hooks at the end. They are no longer really hooks, but scythes, much thinner and less round then before, with blades that have ends no thicker then a molecule.
The tri-sails on the back have been stiffened and are more mechanical looking, and the feet are no longer just single appendages similar to the hooks on the hands, rather they appear to have spliced out ward in a manner of speaking, giving Terra-Ann three “toes” to keep her balance on. Finally, her tail is longer, and ends with a sharp scythe, not unlike the arms.
(background) After the Bartosians saw how incredibly powerful Bigor was, they began to reconsider using only mechs in the Games. Bigor was winning match after match, and showing no signs of slowing down. The Bartosians decided to try combining flesh and circuitry, hoping to get the best of both worlds.
Not long after this decision was made, they came across two dying beasts on a planet they were exploring. Putting the two into suspension, they were brought back to Bartos. Their wounds were to severe to patch up, but augmentation with cybernetics would save their lives, and that’s just what happened. Being named Lon and Ann by the chief engineer after his two children, both beasts were augmented and made more powerful. The Supreme Ruler tacked on Giga to Lon and Terra to Ann to make the names more Batosian (all Bartosians have hyphenated names, the first name chosen by the mother, the second by the father).
Once unleashed into the games, both Terra-Ann and Giga-Lon made their planet proud, crushing many opponents and securing excellent trade deals for the Bartosians, expanding their influence even more.
Attacks Eye Laser: A good, all-around weapon that Terra-Ann fires from her visor. Crimson colored, can fire in all directions, and is as powerful as Heisei Mecha G’s Megabuster.
Shotgun beam: a round, crimson energy is fired from the visor, and then splits up into several smaller orbs. Good for a wider range then the thinner Eye laser.
Bomb Beam: Like above, a round energy is fired, but this one stays together, and packs a terrific punch. Its explosive capability is limited, but the concussive force it delivers is second to none.
Explosive-tipped scythes:It’s bad enough that her scythes are sharp enough to stab into kaiju and do serious damage, but on top of that, she has small but powerful explosives at the very tips of both arms designed to pack on even more damage. These explosives have sensors in them that tell them when Terra-Ann has stabbed her scythe into a target, so they will only go off inside an enemy, and not outside. Thankfully for the enemy, these are one-shot only attacks, one for each arm.
Boomerang Buzzsaw. In addition to the buzzsaw in Terra-Ann’s gut being able to shred anything that gets in it’s way, her sides can open up enough to actually let this thing shoot out at high speeds and do horrific damage if used properly. Special micro-sensors within the saw allow it to hone back in on Terra-Ann and take it’s place back within her.
Powers Feedback from physical attacks: Any melee attacks on Terra-Ann will cause a feedback to the attacker, equal to roughly ¼ the force they used against her.
Virus uploader: A dangerous, powerful weapon she can deploy against mechs. Using wireless technology and her 1337 hackz0r skills, Terra-Ann uploads a virus into the mech that wreaks havoc with various systems. This can include malfunctioning gyros, guidance systems, targeting systems, the works. Since every mech is different, effectiveness of the virus will vary from mech to mech, but it is a complex one that’s hard to snuff out. She can also hack into other networks and upload the virus there as well if the mech is being monitored or controlled from somewhere.
Tail: Terra-Ann’s tail is rather long to begin with, but it can extend to nearly 400 meters if the need arises. This is very useful for tripping up unsuspecting kaiju, or make a sudden stabbing attack with the tail’s tip.
Adaptability: Couldn’t come up with a good name for it. Here’s how it works; any attack used on Terra-Ann will only work on her once before she analyzes it and comes up with a counter-measure. Now this isn’t to say the attack can never be used on her again period, just not in the same style. Example: Godzilla punches Terra-Ann with his left arm. After that, attacks with Godzilla’s left arm will be ineffective. The right arm, however will still work. In that same vein, a frontal assault from his beam will work once, but not again. He’ll have to move to a different angle.
Flight: Using her tri-sails, Terra-Ann can fly at about mach 4.
|
|
|
Post by yaburu on Oct 24, 2008 10:40:55 GMT -5
Name: Giga-Lon
Height: 112 Meters Length: Same Mass: 60,000 Tons
Description The crest above his head has been replaced with a jagged blade-like appendage, but it’s still the source of his lightning attack. The eyes are a bit smaller, and the mandibles are now smoother in their curvature and jut out more, making it possible for biting attacks. In general, his body is trimmed, more toned, and far more athletically imposing then before.
(background) See Terra-Ann.
Attacks
Lightning: How he does this is not entirely known, but Giga-Lon somehow has a storm cloud following him at all times, and any time he wants, he can essentially suck a bolt of lightning from the cloud into his blade, amplify it, and then redirect it to anywhere he wishes, with sniper-like accuracy, to the point where he can score a direct hit on a kaiju's eye.
Napalm Bombs: Fired from his mouth, these are large rocks encasing a highly concentrated form of napalm. The rocks themselves are coated with a very sticky residue, so if they strike their target, they’ll stay there instead of bouncing to the ground before exploding
Drill Beam: Giga-Lon clamps his drills together, and fires a beam specifically made to cut, pierce and puncture. That’s what it’s designed to do, and that’s all it does. There’s no concussion or explosion to it, it just cuts, and it can pierce damn near anything. Even if it doesn’t get through immediately, it will “drill” its way into its target, not stopping until Giga-Lon himself stops it, or it bores a hole right through its target. Moving out of the way of the beam will just cause damage to the kaiju’s body until it’s out of range.
The best existing beam I can think to compare it to is Gyaos’ beam.
Napalm Missile: Giga-Lon kind of rips off MOGERA with this one. The drills on either or both arms open up, and a missile-like object is shot out of it. This object is very similar to the Napalm bombs in that it’s made of the same stuff, but these don’t stick, they pierce as best they can before exploding. The ends of these objects are very sharp, and they’re shot out at high speeds, so unless the target has abnormally strong armor, they’re going to take pretty severe damage. The napalm used here is twice as strong as his Napalm Bombs. These are, in many ways, his best weapon, and as such, are limited to two uses per Arena fight
Powers
Flight: He can fly at Mach 2
Burrowing: Giga-Lon is proficient at burrowing.
|
|
|
Post by yaburu on Nov 14, 2008 15:04:32 GMT -5
Character:
Name: Jok-Toon
Height: 8’5” Length:N/A Mass: 620 Lbs.
Description: A young looking Bartosian male. His skull has yet to be covered in markings. While not as big as his mentor, Dore-Ay, Jok-Toon is still an imposing-looking man.
History: Pluked from relative obscurity by Dore-Ay himself, Jok-Toon has risen to become Dore-Ay’s hand-picked successor. While this has inspired jealousy in many of his peers, who eagerly wait for him to stumble and fall, Jok-Toon has yet to do so. While Dore-Ay’s tests for him are often grueling and difficult, Jok-Toon has yet to fail at any of them, which only further cements Dore-Ay’s already firm belief that he has chosen a worthy apprentice.
|
|