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Post by HyperGFreak on Apr 8, 2007 23:03:37 GMT -5
Combatants: Draenyx (Stats and Demo): tkarena.proboards81.com/index.cgi?board=demo&action=display&thread=1175744617Syintax (Stats and Demo): tkarena.proboards81.com/index.cgi?board=demo&action=display&thread=1176090925Arena: Los Angeles Rules: No shielding or EM field Only throwing/impairment with telekinesis, no ripping/body part destruction No Guardian’s Strike All right. So, I’m going to start the second match of the Arena, pitting together two mortal enemies that I’ve never really been able to decide to the stronger of. With that, I leave it in the capable hands of everyone else to discuss this. Oh, right, my opinion. Normally, the Guardian’s Strike is like the Spiral Ray or the Mana Beam, the one attack that always ensures that the good guys win. However, take that away, and...? Well, the thing is, Syintax is a melee god, and if it charges, Draenyx will go ahead and take it on...the demon probably won’t be able to get in a back breaking attack or some other devastating kill, as Draenyx’s feathers, Mist Orbs, and telekinesis should stop it if his spine starts hurting...on the other hand, Draenyx may be at a disadvantage when it comes to flesh, but the Mist Orbs and feathers should pierce it. However, Syintax does have his bad-ass hell blast thing, which should hurt...if possible, abstain, if not allowed, then I’m going with Draenyx, for the Mist Orbs.
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